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from How to use Write.as

Write.as makes it easy to publish to your readers in places where they already hang out, on platforms like Tumblr. But with our auto-saving editor, Write.as is also a great way to compose your posts without any social feeds or notifications pulling you away from your writing. In this guide, we'll show you how to get started writing on Write.as and publishing to Tumblr.

Getting Started

Go to your blogs page and scroll down to Channels. You should see an option for enabling Tumblr. Click the button.

Tumblr will ask whether you want Write.as to access your account. That access allows Write.as to send your posts over to Tumblr. You will either be prompted to sign into your Tumblr account or to “Allow” if you are already signed on.

Once you agree to grant access, you will be redirected to the blogs page on Write.as. Scroll down to the Channel section again. Now there is your Tumblr account as an available channel for distributing your Write.as posts!

Cross-Posting to Tumblr

Now that Tumblr cross-posting is set up, let's test it out. Open up the editor and write a post. It can be anonymous or for one of your blogs. When the post is ready, open up the Publish to... drop-down. Below the Anonymous and blog options is one for publishing to your Tumblr account.

Click to enable and publish the post.

When you go to the Tumblr profile connected to Write.as, the post you just published will be there – a title (if you added one), the body of the post, and all of the tags in your post (if you added them).

If you include any images in your post (see how to), they will appear in the Tumblr post as well. Note: this is not available for anonymous posts.


With Write.as you not only get a focused writing experience but a focused publishing experience. Push your thoughts wherever you curate them. Connect your writing to a multitude of multimedia with cross-posting to Tumblr.


Get started with Write.as Pro for as little as $5 per month.

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from Daniel Rose

The Foundation of Spiritual Practice

Photo by Meghan Holmes on Unsplash

When we start talking about spiritual practice, spiritual growth, and the like some folks begin to sweat. They think that this necessarily means that there is something we are “adding” to our salvation. Some folks have a deep and abiding worry that somehow talk about spiritual practice necessarily leads to a works based Christianity.

The reality is that the opposite is true.

To truly embrace spiritual practice we must start at the beginning. The beginning is one abiding truth:

For it is by grace you have been saved, through faith—and this is not from yourselves, it is the gift of God— not by works, so that no one can boast. For we are God’s handiwork, created in Christ Jesus to do good works, which God prepared in advance for us to do. – Ephesians 2:8-10

Grace is the foundation and the fundamental reality of the Christian life. This grace is a radical grace rooted in God's abounding love and enduring faithfulness to his promises.

As we enter into spiritual practice we have to understand that at no time during our practice do we have to worry about God being disappointed in us. Practice is the place of failure. Practice is where we try and try again to grow, to get better, to be more like Christ.

Grace calls us to a place of radical action because we no longer to fear or worry about finding acceptance with God or anyone else.

Grace is radical, free, no strings attached.

Grace makes all things beautiful.

Grace cries out, “Go for it! Try! You can do it, I have you!”

Grace exclaims, “Fear not!”

Because of this overwhelming and extravagant grace we please God with nothing more than our simple faith. Our willingness to trust God is ultimately what pleases God. Think about that reality for just a moment. Our faith, imperfect, small, weak, is what brings God joy. This is grace. This is what is meant by Jesus saying that his burden is light. Yes, we are called to pick up our cross daily, but when we do it in faith it is lighter.

Let's be clear, grace does not make things easy. There is nothing easy about practice or disciplining ourselves to take up our crosses daily. Grace changes the perspective, it changes the paradigm. This practice ceases to be work and becomes joy.

This is how grace makes “beauty out of ugly things,” as Bono says.

As we step into these attempts at spiritual practice, we will fail as we try. That's OK. There is grace. The attempt is what matters.

Trusting that in the practice we will meet God and be changed, that's everything.

 
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from (Voorheen) van Voorbijgaande Aard

Carnafvals kraker. Op een gebroken ritme en een valse noot.

Het leven is één groot feest. Van kanker tot koppijn van rit- me tot refrein. Lalalada

Wat is het allemaal meeslepend. Van visnet tot trekhaak alles moet mee naar benee.

Overweldigend en majestueus. Van koortslip tot oorinfectie van grie- pprik tot snotneus.

We leven groots en des heren trouw Van man tot minnaar en minnares tot vrouw tot gauw.

Het leven is meteen een feest. Het eerste gejank, de stank, de eerste werk- dag de daaropvolgende duizend alsmaar meer tot je d'r bent geweest.

Lala lada

Altijd maar succes en plezier. Pretpark, kolencentrale, draadloos internet logaritme, ctrlaltdelete en de stekker er uit zo dood als de pier...

van Scheveningen tot Utrecht van Zaandam tot Wieringermeer.

Altijd en eeuwig feest, het doet nooit eens zeer. Wat een feest wat een jolijt. Ik heb geen haar op mijn hoofd maar gelukkig niet van spijt.

Examenstress en indicatie, afgekeurd en verplicht aan medicatie.  Ontslagbrief en sollicitatieplicht, uitkeringen slecht bericht = geen bericht. Bullshit baan en verplichte kost, belast- ingplicht, scheefwonen en geen vooruitzicht.

Holadiejee Ladadieda

Lasten verhoging, stagnerende lonen, kanker- verwekkende verf, machtsmisbruik, ver- slavende doelen heiligen de middelen.

Jippie a jee Lada lala

Onderwijs en onderdrukking, propaganda en diploma, graadje meer, mooi boven schema. Dr. ing. mr. drs. verpleger bouwvakker en boer. Kantoorvulling en geouwehoer. Koeienvlaai, baksteen en verband. Document en ongezond verstand.

Hou nog even vol blijf nog even zo doorgaan dan is het mogelijk dat jezelf kan zien hoe wij allemaal naar de haaien gaan.

Ladiedaa ladiedee Olalalaa ojeee.

 
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from inquiry

Nothing too unusual to report. It's 12F outside, windy, sunny. Strange contrast of snow and there still being green leaves on some trees.

Not that anyone would know about it for it taking place in The Void, but I've been whining about the seeming lack of interestingness on “the web”, so of course a couple extremely promising nuggets in the direction of interestingness fell from the sky the last couple days. Gosh, how quickly the phrase “I've been wrong before” gets tiring, right?

And I really miss a few seemingly former participants in these parts.

But, well, I suppose I'd be gone too had I not hit on finding a strange sort of fulfillment in commenting on the absence of fulfillment. Go figure, right?

But, then, is anything not possible in mind?

 
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from (Voorheen) van Voorbijgaande Aard

Ik ga iemand anders zijn. Ik vind dat mijn gebrek aan succes niet dat brengt waar ik op had gerekend. Ik voel me genegeerd en dat gaat nog wel maar ik word het ook nog. Gatsie dit is zo onbevredigend. Ik zou het schandalig willen noemen. Het is schandalig.

Ik ben nu een succes, kijk mijn views schieten omhoog. Dat gaat snel. Ik word ook herkend, mensen toeteren, zitten achterstevoren op de fiets, mijn fans gooien heren en damesslipjes naar me toe. Dat is vervelend want die komen tussen de spaken. De prijs van de roem. Ik zie er meteen goed uit. Geen rare kop maar een karakteristiek hoofd. Ik zeg opeens zinnige dingen maar volgens mijn manager leer ik dat wel af. Ik ben een gewild mens, dat zie ik zo. Ik krijg aandacht bij de vleet. Niet misselijk allemaal.

Ik heb zomaar een manager die regelt alles. Het doppen van de boontjes, water opzetten, koken, boontjes erin. Dat en nog veel meer. E-mail filteren, nu krijg ik alleen maar positieve kritieken. Hij schrijft de mensen terug, maakt afspraken met ze, sluit wurg contracten af. Goed bezig die man. Echt ik trek alleen nog maar succesvolle mensen aan. Ze staan te popelen. Goeie zet geweest die plotselinge verandering.

Anders zou ik maar thuis zitten. Wachten op succes als mij. Nu ben ik succes als een ander, gaat me goed af. Handtekeningen zetten doe ik ook al. Ik voel twee handen om mijn nek. Ah de manager een fijne wurg massage. Minder lucht, nog minder lucht, bijna geen lucht en klaar. Nou maar wachten op komend postuum succes.

Nou dat schiet niet op. Ik verander maar weer. Ik leef op. Zet een kopje thee. Tik een stukje in op mijn telefoon. Giet heet water in de theepot doe een zakje in de thee 'Welkom zakje'. Lees de vraag op het theelabeltje. Als u een worm zou zijn in wat voor appel zou u het liefst willen zitten?

Lastige vraag. Goud renet, Golden delicious, Chiquita, Elstar .. hoeveel appels zijn er wel niet en kan ik daar als worm zomaar bij of moet ik wachten tot ze op de grond vallen. Ben ik dan bij de juiste boom of op de juiste plek in de juiste aarde? Misschien was ik net een blokje om. Zit er niet een mol achter me aan of staat er boven mij net een meeuw te trappelen van honger en ongeduld. Haal ik de appel en wat als het daarin niet lekker of goed zit?

Nu is de thee koud. Fuck.

 
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from ego echo

Nu ik weer een beetje richting het land der levenden ga, ontkom ik niet aan de levendigheid van wat wij dan bestempelen als nieuws. Daar kan ik van alles over zeggen, want ik vind er ook van alles van. Toch doe ik het liever niet. Het heeft geen zin. Behalve dat het mij wel enorm kan opluchten. Op de langere termijn is dat op zich best zinvol, oké, zo is het ook weer.

Vooruit dan maar. Ik begin met wat geen nieuws is. We hebben een enorme eikel van een premier. En alles wat daarbij en omheen zit, zoals de Engelsen zeer treffend in deze context zeggen: iemand als Dickhof. Dat gejank over een snelheidsbordje. Boehoe, huilie-huilie doen. Maar, let u wel even op? Want dit is natuurlijk een afleidingsmanoeuvre van heb ik jou daar aan mijn fietskar hangen. Het interesseert ze niet echt iets hoor, of je 120 of 130 rijdt. Of dus 100. En dat alleen maar een paar uur per dag. Symbooltjespolitiek avant la lettre. Dit rookgordijn (letterlijk) komt ze heel goed van pas. Zo blijven al hun andere industriële vrindjes en overig maffiagespuis fijn buiten schot. Vox populi doet de rest. Dat buitelt over een snelheidsverandering – een beperking is het niet, want laten we wel zijn: gemiddeld rijd je overdag amper 70 km per uur; de wegen zijn te vol, want iedereen moet blijkbaar met z'n luie reet in een auto zitten. En dan laat ik de ranzige stinkerds van scooters en aanverwanten even voor wat ze zijn.

Een ander storend dingetje dat onze Meester Kwel aka Rutte nog even benoemde was dat deze hele kwestie enorm ingewikkeld is. Nog ingewikkelder dan de hele vluchtelingencrisis. Ehhh... dan bewijs je wat mij betreft dus precies hoe ongelooflijk dom en apathisch je bent. Een vergelijking die nog manker gaat dan Nelis met twee houten poten.

Een kleine greep uit een rijk arsenaal eenvoudige oplossingen, in willekeurige volgorde: direct kappen met de horror die bio-industrie heet (in plaats van zo'n farce om het eten van deze prachtige collega-dieren aan te passen, hallo??), een einde aan de Eeuwige Groei (welke gek heeft dat bedacht en wie zijn de gekken die het nog geloven ook?), een circulaire levensstijl, altijd en overal maximaal 90 km per uur, een stevige belasting op vliegtickets en brandstof, mededogen, aandacht en vriendelijkheid, samenleven met alles wat (nog) niet dood is.

Dus dat. Je zou bijna denken dat het toch wel ergens over gaat.

#stikstof #fijnstof #politiek #waanvandedag

 
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from The White Magician

Someone who speaks fornicating words by swearing

Thou shalt not speak fornicating words

Thou shalt not speak fornicating words...

May no child, teenager, or adult hear or see these impure, fornicating words forever!

He who speaks fornicating words is a fornicator...

A fornicator is an impure humanoid who commits the unforgivable sin of spilling the seed to orgasm, or to blasphemy against the Holy Spirit...

A fornicating mouth is an impure mouth that brings forth impurity and disease among other humans...

A fornicating word is the word that brings forth fornication and impurity out of one’s mouth...

A fornicating word can be one of the Queen Mother of Dirty Words, or fornicating words can relate to religion (blasphemy), sex (fornication), or bodily functions (impure words)...

For the safety of children, teenagers, adults, and you, there will be no fornicating words exemplified (the examples are provided in the referenced link for mature readers only), yet I can censoredly list out one of the examples for you. The notorious F-word is a very good example that means “to have sex”. Then in the name of truth, the fornicating words are profanity itself...

He who speak these fornicating words in the White Lodge gets himself expelled. He who fornicates (eats the forbidden fruit) gets himself expelled from the Garden of Eden.

So, you must not speak fornicating words at all...

I, Juan Mirieth Auriel, would watch my mouth if I were you...

Reference for mature readers only (Profanity Filter add-ons highly recommended: use Firefox or Chrome for best results):

https://simple.wikipedia.org/wiki/Profanity

 
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from erinheit451

ipod with airpods

As I head into the dark and chilly Dutch winter, I decided to treat myself to a pair of airpods and an Audible account. I'm a late passenger on the audio book train – having been put off by the price – but with the recent release of Penguin Classics in Audio I figured it was finally time to hop on.

My first choice was Metamorphosis read by Benedict Cumberbatch, largely because I have struggled in the past with Kafka's writing style. Cumberbatch brought warmth, humour, and most importantly flow to this tale, which I devoured in a single sitting.

The selection is pretty impressive, and my wishlist is growing at an alarming rate – with both new titles like Atomic Habits, Mindf*ck, and Three Woman as well as old titles like A Christmas Carol, Dracula, and Frankenstein. I'm also interested in audible Originals but I wish they were included in the subscription rather than charged separately. With the current system I need to choose between using my credit on an audio book or a podcast each month.

I would have preferred an audio book subscription service like Libby that supports local libraries but this is not available in my country (yet!)

All and all, I am happy enough with Audible to keep using it, but as soon as a good competitor enters the scene I will probably switch.

 
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from (Voorheen) van Voorbijgaande Aard

Mooie oplossing is dit zeg! Los ik mijn koffie probleem op met heet water heb ik te weinig tijd voor het innemen van de oplossing. De klanten staan vast al te dringen bij de dichte deur van de vrijwillige wereldhandelsorganisatie. Ik voel een immense druk op mijn schouders. Het regent gelukkig vrij hard dus de klanten zullen hun zelf wel even oplossen. Ik doe gewoon alsof mijn band lek is...

 
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from Chits & Giggles

The 2nd Chapter of the West Kingdom trilogy features a (medieval) engine builder taking place in France. We'll take a look at what makes this suit of armor shine, and what unfortunately dulls its sword. #Paladins #WestKingdom


If you've ever played Garphill's other game in the West Kingdom series, Architects, setting up Paladins should immediately ring some bells. Paladins takes many of those mechanics and tucks them into an engine builder. The theme does a great job of covering up the gears and pistons, but make no mistake, Paladins is strictly an engine-builder. Personally, engine-builders have always been hit-or-miss affairs since flaws that would otherwise be small blemishes in other games are largely magnified due to the exponential nature of engines. Unfortunately for Paladins, it lands squarely in the middle of the range — the well-done bits are balanced out by some noticable flaws — and nothing in the design really leverages it past “just okay”.

This isn't to say there's nothing memorable about the game; true to its namesake, the Paladins mechanic of “draw 3, play 1, prep 1, and shelve 1” is very well done and remniscent of how Torres handles its Action Cards. In terms of spicing up a generic engine-builder, this hits it right on the nose — the mechanic is impactful, isn't fiddly, and doesn't require its own long set of rules to work. Furthermore, the drafting of Tavern Cards is a nice way to throw some opportunities for tactical decision-making into the mix. And finally, the Faith, Influence, and Strength Attribute is a well-handled dampener on the game's pacing and combos well with the Paladins (as they grant temporary boosts to Attributes) to create interesting situations. All three of these mechanics are impactful whilst feeling organic to the design.


5 Townsfolk cards

To understand why the next point is a negative, it's important to compare when randomization occurs in a game. “Input randomization,” such as the revelation of new Townsfolk at the start of a round, is perfectly acceptable as the primary purpose is to supply constraints to the player. “Output randomization”, whereby the rewards of an Action are random, are much more situational in effectiveness — everything is peachy when things go well, but when they don't, the negative consequences feel extra punishing. This is why we have the concept of “dice mitigation” as a core mechanic in games and why things such as dice combat (without mitigation) is frowned upon. In the case for Paladins, not only are both the Fortifications and Suspicion Cards random, there is also zero mitigation for them. And the implications are non-trivial, as getting Labourer rewards from Fortifications early-game (which means extra Actions) is a lot more rewarding than, say, a fixed numbers of points. Similarly, pulling some extra Tax Money from a Suspicion Card in the first couple rounds is a significant boon to your action economy and getting your engine started up sooner.

On the topic of revving up your engine, the actual engine-building of the game feels pretty static. Generally speaking with any worker-allocation game, more workers = more actions = more points. Therefore, anything that can consistently give you more workers will inevitably become the crux of your engine. I try not to stray into topics regarding strategy in these articles to avoid accidentally “spoiling” a game, so I'll push some of the finer details into an Addendum [1] at the bottom of the article, but I'll cap this section by saying that once you realize which Paladins/Actions build the engines and which run the engines, the decision-space from turn to turn isn't as large as it originally seems.

A player board towards end-of-game.

There also exists in the game an inkling of a feeling of minor imbalance between some of the rewards. These imbalances aren't just some small side-effect either, but manifest themselves in critical mechanics. Whether it's the King's Favours or main board rewards, specific examples of which I've added to Addendum parts [2] and [3], some rewards are actually rewards while the rest often feel like consolation prizes. I did want to note that none of the imbalances are game-breaking, some of which even feel like they were intended by design, but it does surprise me that playtesters either missed or greenlit them. Theoretically, the game does present trade-offs as taking a Favour/reward means losing out on another card/reward elsewhere; but, the scales are usually tilted enough that the decision is a no-brainer.


Finally, one thing that was quickly apparent was just how solitaire of an experience this game tends to be. Besides taking a Favour or Townsfolk someone else wanted, there isn't much else in terms of player-interaction. There was some potential in the Taxes and Inquisition mechanic, but due to the fact that Taxes refill after an Inquisition and the relative ease of getting rid of or flipping Debt, it's not impactful enough to consider it a significant source of interaction. Granted, this might be a positive in someone else's books if they prefer multiplayer-solitaire types of games which is why I've included it last as a subjective negative.

Examples of different cards in the game.

It's a shame that the coolest part of the game, the Paladins just isn't enough pizzazz to overcome the otherwise fairly average gameplay to make me really yearn for another session. Its 3.61/5 weight (at time of writing) on BGG is certainly a bit exaggerated and I'd probably say that Paladins is probably best served as a gateway to engine-building for people familiar with worker-placements, but not yet fully ready to leave the comforts of meeples behind.


Strategic Addendum

[1] In Paladins, there's a lot of doodads that run on top of your engine, but the actual engine of the game is really only built by two mechanics: Townsfolk, by virtue of giving you more workers, and Workshops, by virtue of lowering worker costs. During the early game, many of the card slots are free or cost a low amount of Provisions or coins, so the Paladins that mitigate Provisions costs aren't nearly as useful. Therefore, it only makes sense that the Paladins that grant boosts for the Recruit or Develop actions should be played ASAP as those are the ones that kickstart your engine.

[2] In the King's Favour cards, Favours that give you workers are consistently picked more often as more workers = more actions. One Favour in particular, allowing the trading of one white worker for 3 colored workers, we've seen to be particularly powerful as not only is it net +2 on workers, it also returns the more coveted colored Labourers. Yes, taking a Favour might mean losing out on another card, but given that both Townsfolk and Outsiders have a lot of redundancy in rewards, it's hard to make a case to take one of those instead of the unique Favour rewards.

[3] The primary purpose of the Paladins is to alleviate a cost dampener around a particular action, so it only makes sense to cash in the “discount” as much as possible on the one turn you have it. Therefore, the Pray reward is by far the most valuable of all the main board rewards by virtue of it allowing you to trigger a juicy Paladin's effect more than once. Following Pray, any reward that gives Labourers is the second most valuable as more workers = more actions = more chances to score points.

 
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from metabit

Why I don’t like iOS. They hold all of your app updates + the ability to download apps hostage unless you pay for Apple Music.

I’ll explain

I bought a new iPad some months back. By doing this, I was enrolled in a three month free trial of Apple Music. I had no say in the matter. They informed me that I could dig around in their support forums on their website if I wanted to cancel AFTER the three month period, but for now – I’m in, I had no say in the matter. So three months went by, I didn’t think to fuck around on their website and figure out how exactly it is that someone cancels their Apple Music acct, so, I got charged $10. And then it happened again but this time I had insufficient funds on that card, so until I pony up $10 :

I can’t install new apps

I can’t update current apps

This phone is a god damn brick

Fuck iOS

 
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