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from
Roscoe's Story
In Summary: * Another 45 minute yard work session this morning. It could have been longer but a light sprinkling of rain, just a few drops, had me putting away the yard tools, locking things up and heading inside. Did NOT want to be caught out in a serious rain shower. A serious rain didn't develop, but showers are still in our forecast through Monday.
Tonight I've got another college football game lined up. If all goes as planned I'll be listening to the OU Sooners vs. the UTEP Miners. Then, after finishing the game and my night prayers, I'll be heading to bed.
Prayers, etc.: * I have a daily prayer regimen I try to follow throughout the day from early morning, as soon as I roll out of bed, until head hits pillow at night.
Health Metrics: * bw= 226.97 lbs. * bp= 150/87 (68)
Exercise: * morning stretches, balance exercises, kegel pelvic floor exercises, half squats, calf raises, wall push-ups, BP breathing exercises, pilates
Diet: * 04:40 – 1 banana * 05:10 – 1 peanut butter sandwich * 06:50 – cheese * 07:30 – 1 yeast donut * 11:40 – lasagna * 14:25 – 1 bean & cheese taco * 16:15 – 1 fresh apple
Activities, Chores, etc.: * 03:30 – listen to local news talk radio * 04:10 – bank accounts activity monitored . * 05:25 – read, write, pray, follow news reports from various sources, surf the socials, listen to musc, nap * 09:15 to 10:00 – yard work, Round 1 * 10:05 – listening to today's Jack in 60 Minutes * 11:00 – listening to the Markley, van Camp and Robbins Show * 13:00 – listening to 107.5 The Fan, Indianapolis Sports Radio, ahead of JMV's Football Friday afternoon show. * 17:30 – Tuning in to 600 AM ESPN El Paso early to catch the pregame broadcast then the radio call of tonight's college football game, OU Sooners vs. UTEP Miners.
Chess: * 15:45 – moved in all pending CC games
from Blog of Sand
Starcraft Co 24- Shooting Gallery
By the time the western mountains fell, the battle for Aurelia was effectively over. Renegade holdouts remained scattered across the western regions, and Ghost cells would continue operating for weeks, but there was no longer an army capable of contesting control of the planet. The Ara had paid heavily for the victory and had no reason to remain for the cleanup. Their own renegades still threatened Aiur and the surrounding systems, and Talandar informed StarCraft Co. that the tribe's obligation to Aurelia had been fulfilled. The golden armada recalled home in stages, carriers and arbiters disappearing from Aurelia's sky until the Terrans were left alone with the ruins. There was no resentment in the departure. The Ara had answered the promise made after StarCraft Co. saved their capital, had spent the resources purchased with Moria's minerals, and had buried thousands of their own warriors on a human world. Whatever came next belonged to Terrankind.
What remained of the Renegade presence was already fleeing. The destruction of the Western Redoubt had transformed an organized withdrawal into a mass evacuation toward the far side of Aurelia, where the last functioning transports were assembling beyond the immediate reach of StarCraft Co.'s advance. The principal route followed the bed of a river that had disappeared decades earlier after industrial diversion projects redirected most of its watershed. The old channel cut across hundreds of kilometers of barren country, broad enough in places to accommodate several parallel vehicle columns but sunk deeply between eroded banks that provided concealment from distant ground observation. To the Renegades, it offered one of the few remaining routes capable of moving enormous numbers of people without exposing them continuously to StarCraft Co. reconnaissance. Tens of thousands were already inside it.
Most were not frontline soldiers, but that did not make the column strategically harmless. Scientists from the Farm and the breeding programs moved beside engineers from the destroyed military complexes. SCVs lumbered along the riverbed carrying fabrication equipment, biological archives, machine tools and whatever laboratory hardware could be salvaged. Technicians rode overloaded transports until mechanical failures forced them to continue on foot. Geneticists, reactor specialists, mechanics, control-system engineers and industrial personnel filled the spaces between vehicles. These were not simply refugees from a defeated army. Collectively, they represented much of the surviving technical establishment that had learned how to breed Zerg industrially, maintain artificial brood-control systems, construct Renegade warships and rebuild military infrastructure from captured worlds. StarCraft Co. had destroyed the Farm, but the knowledge that created it was moving west on foot.
The Zerg traveling with them made the danger more immediate. Almost none were combat organisms. Every viable zergling, hydralisk, mutalisk, ultralisk and guardian the Renegades could control had been thrown into the planetary war. What remained were Overlords, Drones and Queens, organisms whose military value on Aurelia was now negligible but whose strategic value somewhere else was enormous. A few surviving Drones could seed hatcheries on another world. Overlords could sustain and transport a developing brood. Queens represented biological capabilities StarCraft Co. still did not completely understand. Combined with the scientists, equipment and genetic archives moving beneath them, the retreating support organisms constituted the beginnings of another Zerg-production system. The Renegades did not need to save Aurelia. They needed to save enough of Aurelia to build another Canaan, another Farm, another army.
The military escort reflected what the campaign had done to them. Marines walked beside vehicles with armor patched from incompatible equipment. Goliaths limped on damaged actuators or carried empty missile racks. Siege tanks remained with the columns, but many had lost targeting systems, stabilization equipment or parts of their ammunition load. Vultures ranged ahead and behind the procession while the few remaining Wraiths attempted to provide reconnaissance. Some vehicles had been repaired so many times that their original hulls were barely visible beneath replacement plating. There were no battlecruisers. Aurelia had consumed every one the Renegades could commit. The soldiers were exhausted, but they were still soldiers, and their job was no longer to win a battle. Their job was to get the people, machines and organisms behind them off the planet.
StarCraft Co. command understood exactly what was moving toward the evacuation point. The intelligence argument for taking additional prisoners had disappeared months earlier. The Farm's archives had been copied before its destruction. Scientists, engineers and officers captured at the aerospace complex, the Anvil and the western mountains were already undergoing interrogation. Ghost operations had penetrated parts of the Renegade command network. There was no plausible technical question important enough to justify allowing the column to escape merely so more specialists could be questioned. The opposite argument was far stronger. If even a substantial fraction reached orbit, StarCraft Co. might spend the next decade hunting laboratories established by the same people who had built Aurelia. Destroying the retreating column would not end Renegade Zerg research everywhere, but it would erase an irreplaceable concentration of practical experience, equipment and viable support organisms accumulated over years of experimentation.
The order that came from planetary command therefore had two purposes, and the distinction mattered. The first was strategic. The Aurelia Zerg program was to die on Aurelia. Its personnel, mobile infrastructure, biological stock and surviving support organisms could not be permitted to become the seed of another production complex. The second was deterrence. The Renegades had repeatedly treated defeat as temporary because technical cadres could withdraw, rebuild and begin again somewhere else. StarCraft Co. intended to demonstrate that the people who constructed those systems could no longer assume evacuation would preserve them for the next campaign. Fast transports would move combat formations ahead of the retreat and establish blocking positions before the main column reached the evacuation zone. The force would not be scattered and allowed to escape into the countryside. The column would not be permitted to surrender in sections while its specialists disappeared among prisoners or civilians. No one traveling with the evacuation was to leave the river corridor alive.
That final provision produced immediate resistance. Several captains accepted the need to destroy the Drones, Overlords, Queens, equipment and military escort but objected to an order that included thousands of unarmed technical personnel. Others argued that scientists responsible for the Farm were legitimate strategic targets but that nobody could establish individual responsibility while shells were falling. A few simply refused. The commander did not attempt to persuade them and did not threaten disciplinary action. Aurelia had already asked enough of officers who believed there were limits to what victory permitted. They were excluded from the operation.
There was no shortage of replacements.
The units selected for the attack were disproportionately drawn from formations that had fought through the Farm and the Western Redoubt. Some captains volunteered before the operations staff finished describing the mission. Others asked only whether the no-survivor order applied to personnel who attempted to surrender and received the same answer: it did. Fast transports carried the assault force over the retreating columns during darkness at altitudes chosen to minimize the chance of detection. They landed far ahead along a section of river where the channel narrowed and the banks rose steeply enough that vehicles could leave only through a handful of old maintenance cuts. SCVs immediately began excavating fighting positions. Siege tanks were lowered hull-down behind the banks rather than placed visibly along the rim, their barrels elevated just enough to cover pre-surveyed sections of the riverbed. Bunkers went into recesses cut lower on the slopes, positioned so their firing lanes crossed rather than simply pointed down the channel. Goliaths occupied reverse slopes where they could remain invisible until aircraft appeared. Engineers mined the few gradients shallow enough for vehicles to climb.
The Valkyries remained farther away. Their crews were ordered not to reveal themselves until the Renegade Wraiths committed. The entire position was designed around the assumption that the first seconds mattered more than the following hour. StarCraft Co. had spent years learning how to build kill zones against Zerg. On Aurelia it applied the same discipline to humans. Tanks received coordinates before the enemy arrived. Artillery officers numbered sections of empty riverbed and calculated fire patterns against them. Range markers were placed where Renegade troops would never see them. Marines loaded ammunition into bunkers until there was barely enough room to move. Medical stations were established behind the banks for StarCraft Co. casualties only.
A second force landed behind the evacuation column after its rear elements entered the river system. It was smaller, because it did not need to stop the entire column immediately. It needed only to make retreat impossible long enough for the main position to destroy the front. Tanks deployed across the channel behind a bend while infantry occupied the heights. Vultures laid mines across secondary exits and then withdrew. When the final reports arrived, StarCraft Co. had transformed nearly thirty kilometers of abandoned river into a closed corridor. Tens of thousands of Renegades were walking into it without knowing that both ends had already been sealed.
The first Renegade Vultures appeared shortly after midday. Three came around the bend at high speed, widely separated and moving ahead of the main column. StarCraft Co. let the first two pass the outer observation point. The third slowed. Its rider had apparently noticed disturbed earth along the upper bank. He turned toward the slope just as a bunker opened fire. The Vulture disintegrated beneath concentrated gauss rounds. The other two accelerated, one attempting to reverse and the other racing deeper into the channel. A concealed tank fired from above. The shell struck the riverbed ahead of the first machine and threw it sideways into the bank. The second disappeared around the bend.
For several minutes, nothing happened.
Then the Renegades came around the bend in force.
The lead elements were military: Vultures first, then Goliaths, transports and several tanks moving in travel configuration. Behind them the riverbed was filled from bank to bank. Marines walked beside SCVs and trucks. Overlords drifted above the column. Farther back, thousands of people moved on foot between vehicles carrying equipment, packs and cases containing whatever they had managed to save. The surviving scout had reached them. Tanks began turning toward the banks before StarCraft Co. fired, and marines spread away from the vehicles looking for cover that did not exist.
The first artillery salvo landed across the entire front of the column.
The sound inside the riverbed was magnified by the banks. Shells struck packed earth, vehicles and people almost simultaneously, throwing dust high enough to obscure the next impacts. The lead Goliaths disappeared inside the explosions. A transport flipped onto its side and slid across the channel, crushing personnel trying to move around it. One siege tank began deploying and took a direct hit before its stabilizers finished extending. Another managed to fire uphill, the shot passing over a concealed StarCraft Co. position and detonating beyond the bank. Marines immediately began firing toward muzzle flashes above them. For several seconds the Renegades returned enough concentrated fire to make the slopes appear alive with impacts.
Then the bunkers opened.
Gauss fire crossed the channel from both sides at downward angles. Marines caught in the open dropped behind vehicles, only to discover that the vehicles were already artillery targets. Goliaths rotated their autocannons toward the banks and fired continuously, stripping camouflage from several positions and eventually destroying one bunker after repeated hits. Renegade tanks deployed wherever crews could find enough space. One battery managed to range a StarCraft Co. artillery position and destroyed two siege tanks before counterbattery fire bracketed it. The Renegades were exhausted, damaged and surprised, but they were veterans of Aurelia. They did not collapse merely because the ambush had worked.
Their Wraiths arrived less than two minutes later. Eleven aircraft descended along the river corridor at low altitude before separating and climbing toward the artillery positions. Several cloaked as they approached. Goliaths rose from the reverse slopes and opened fire, but the Wraiths had expected ground defenses and split around them. One StarCraft Co. tank position exploded under laser fire. Another Wraith strafed a bunker and pulled upward just as the sky beyond the river filled with Valkyries.
The air battle was brief and violent. The Wraiths attempted to scatter, some remaining cloaked while others dove back toward the river to use the terrain for cover. The Valkyries fired into them from above. Missiles rippled through the formation, detonating across several aircraft at once. One Wraith broke through and struck a Valkyrie hard enough to send both machines spinning toward the ground. Another escaped the first pass only to be caught by Goliath fire while climbing over the bank. Within minutes, burning fragments were falling into the riverbed among the retreating column. None of the Wraiths reached open sky.
The Overlords followed. Some tried to climb. Others drifted backward, responding to control signals from somewhere inside the mass below. Valkyries swept through them after the Wraiths were gone, firing until the enormous organisms ruptured and collapsed into the channel. Several had been carrying equipment. One carried Drones, which fell alive among the wreckage and immediately began moving toward the banks before marines killed them. Queens attempted to separate from the column and flee across the heights. Goliaths tracked them as they rose. By the time the airspace cleared, nothing belonging to the Renegades remained above the river.
On the ground, the column tried to force the northern exit. Marines advanced beneath covering fire while Goliaths and the surviving tanks concentrated against one bank. For several minutes they actually gained ground. One bunker was destroyed and another abandoned after a Renegade shell penetrated its firing slit. Marines reached the lower slope and began climbing through artillery bursts while engineers behind them tried to clear wrecked vehicles from the channel. A Goliath made it almost to the top before striking a mine and falling backward into the troops below. StarCraft Co. reserves counterattacked along the rim while siege tanks shifted fire deeper into the riverbed to separate the military vanguard from the thousands following it. The effect was immediate. Vehicles attempting to reinforce the assault ran into explosions. Infantry scattered into the banks. The lead Renegade formations found themselves fighting uphill without support.
The breakthrough failed.
The surviving officers in the riverbed recognized the situation and ordered the column back. The decision moved through the mass unevenly. Military vehicles began reversing before the civilians behind them understood why. SCVs turned sideways in the channel and blocked transports. People on foot were pushed against the banks as tanks tried to maneuver through them. Some simply dropped equipment and began running. Within minutes, tens of thousands of people were moving back toward the eastern end of the river, away from the artillery and bunkers they could see.
They reached the second blocking force.
The first shells landed among the retreating vehicles before most of the column understood that another enemy position existed behind them. A Goliath at the rear disappeared in a flash. Vultures attempting to climb one of the maintenance cuts struck the minefield and exploded in sequence. Marines poured fire from the heights while tanks fired directly down the channel. The retreat stopped almost instantly. People who had been running east turned west again and encountered thousands still moving the opposite direction. The riverbed compressed.
That was when the massacre truly began.
There was no longer a front. The Renegade military tried to create one in both directions, dragging tanks through crowds and forming infantry lines around whatever wreckage could provide cover. Scientists and engineers pressed against the banks seeking places below the artillery trajectories. SCVs attempted to dig into the slopes with industrial tools. Some personnel crawled beneath disabled vehicles. Others climbed over bodies and equipment trying to reach cuts in the riverbank, only to find mines, bunkers or StarCraft Co. infantry above them. Artillery worked through the channel in programmed sections, one battery firing while another shifted aim farther down the corridor. The shells did not need to hit individuals. Every impact produced fragments, wreckage and pressure inside terrain that gave the blast nowhere useful to dissipate.
The Renegades continued fighting because enough soldiers remained to understand that surrender would not save them. Tanks fired until ammunition ran out or counterbattery fire found them. Marines climbed the banks in groups and occasionally reached StarCraft Co. positions, where the fighting became close enough for grenades and rifle fire. One Renegade assault overran a damaged bunker and held part of the western bank for nearly twenty minutes before a reserve platoon pushed it back. A Goliath with one functioning autocannon continued firing after losing a leg, its pilot rotating the crippled machine from the ground until a tank shell destroyed it. Several SCVs used welding equipment and cutting torches against StarCraft Co. infantry who entered the riverbed. The resistance inflicted casualties. It did not create an exit.
As the military formations disappeared, surrender attempts became more common. White cloth appeared from transports. Scientists and technicians raised empty hands. Groups moved toward the banks without weapons and were ordered back by Renegade soldiers who already understood the terms of the operation. Others continued forward anyway. StarCraft Co. did not establish collection points. The captains in the firing positions had volunteered with the order understood. Fire continued.
By late afternoon, organized resistance had contracted into isolated pockets. StarCraft Co. infantry descended from the banks behind Goliaths and moved through the riverbed from both directions. Tanks ceased long-range fire wherever friendly troops entered the channel and shifted onto pockets farther ahead. Marines cleared wrecked transports, drainage culverts and the spaces beneath disabled SCVs. Commandos were unnecessary. There was no fortified objective left to penetrate, only a battlefield to finish. Renegade marines occasionally emerged from wreckage and fired until killed. Technical personnel attempted to hide among the vehicles. Drones burrowed into loose soil and had to be found by detector sweeps. Two Queens survived the air battle by descending into the channel and were destroyed after science vessels identified them among the wreckage.
The clearing operation lasted longer than the battle.
At sunset, the riverbed was still burning. Smoke collected between the banks and drifted along the old channel in a low black layer. Wrecked vehicles had become barricades of their own, forcing StarCraft Co. infantry to climb over them while checking the ground beneath. Medical transports moved along the upper banks carrying StarCraft Co. wounded back toward the landing zones. Below, SCVs began cutting paths through wreckage so the clearing teams could continue. Occasional rifle fire echoed from farther down the channel and then stopped.
By nightfall, the final reports reached planetary command. The Renegade military escort had been destroyed. The Wraiths were gone. No Overlords, Drones or Queens had escaped the containment area. The scientific and engineering cadre responsible for much of Aurelia's Zerg-production infrastructure had ceased to exist as an organization. Mobile laboratories, genetic archives and fabrication equipment were destroyed with them. Whatever Renegade Zerg programs survived elsewhere would have to continue without the concentration of experience accumulated on Aurelia.
There were no prisoners.
The operation immediately became one of the most controversial decisions StarCraft Co. had ever made. Nobody inside command pretended the people in the riverbed had all been combatants. They had not been. Nor was the strategic argument fictitious. Allowing the column to evacuate would have preserved precisely the combination of people, organisms and equipment necessary to reproduce the capability StarCraft Co. had spent months and tens of thousands of lives destroying. Both things were true at once. The massacre had eliminated a genuine strategic threat, and StarCraft Co. had knowingly killed thousands of people who were no longer fighting when they died.
The secondary objective followed almost automatically. Enough Renegade transmissions had escaped before communications collapsed that other systems knew what had happened. StarCraft Co. did not need to exaggerate it. The truth was sufficient. Aurelia's surviving technical establishment had attempted to evacuate after the planetary army was defeated. StarCraft Co. had intercepted it. The evacuation had not arrived.
Across Renegade territory, the implications were understood immediately. Scientists began abandoning exposed research installations. Zerg programs dispersed personnel rather than concentrating them in single facilities. Commanders accelerated evacuations that had previously existed only as contingency plans. Some officials concluded that surrender to StarCraft Co. had become impossible and demanded resistance to the end. Others reached the opposite conclusion and began looking for ways to defect before they found themselves trapped behind another collapsing front. Most importantly, nobody could any longer assume that losing a world merely meant withdrawing the valuable personnel and beginning again somewhere else.
The Farm had demonstrated what the Renegades were willing to do to win the war. The Western Redoubt had demonstrated how much they were willing to make StarCraft Co. pay for stopping them. The riverbed demonstrated what StarCraft Co. had become willing to do in return.
Aurelia was secure. The Renegades who had built its war machine were dead. And elsewhere, the people who might have tried to build another one had received the message.
from hypocritepoet
•••••••••••••••
Higher planes unseen places quiet thoughts
Perks Liberty Midsummer
Tanzanite Midnights Things give
Flung to the rafters For all time
By the time Jack realized the weekend had changed him, it was already over.
That was the trouble with important things. They rarely announced themselves.
There was no bell. No trumpet. No angel descending through a rent in the clouds to point a luminous finger at the precise second when a man's life had quietly divided itself into before and after.
Usually, there was just Tuesday.
Or Sunday morning.
Or a sentence spoken by someone who had no idea what he had just done.
The weekend began with heat.
The kind of heat that didn't merely surround you but seemed personally offended by your existence.
Jack spent Saturday morning talking to strangers about God beneath a sky bleached nearly white by the sun. He had gotten good at it over the years. Good at finding the door into a conversation. Good at listening for the little hesitation that meant someone was lonely enough to let a stranger tell them that the universe had not forgotten them.
Sometimes it worked.
Sometimes it didn't.
That morning, inexplicably, it worked three times.
Three people agreed to talk again.
Jack smiled about it, because that was what one did when Heaven appeared to be keeping score.
By noon, he was exhausted.
By two, he was filthy.
By three, he was playing volleyball.
This had been a mistake.
The ball had become a grotesque object almost immediately, rolling through a field of thorny burrs that clung to its skin until every return transformed it into a medieval weapon. Half a dozen teenagers had been recruited into the game, though most appeared to have only a theoretical understanding of volleyball.
Jack watched one boy swing at the ball with such magnificent futility that he laughed until his ribs hurt.
“Try,” Jack called.
“I am trying!”
“Try better!“
The boy laughed.
The ball disappeared into the grass.
Everyone groaned.
For a few minutes, Jack forgot everything else.
That was perhaps the first gift of the weekend.
The second came after sunset.
There was music downtown that night, a little jazz ensemble playing beneath strings of lights while the town pretended, for a few hours, that it belonged to another century.
Jack danced.
He drank wine.
He ate tacos from a street stall that had no business being as good as they were.
He laughed with people whose names he would probably forget.
And for several hours, he was simply a man having a good night.
Later, in a dim little bar that smelled of woodsmoke and citrus, he met a stranger.
The stranger was young—absurdly young, Jack thought—and tall enough that he seemed to have been assembled vertically by mistake. Pale eyes. Dark hair. An accent that made ordinary English sound like a language imported from somewhere colder.
They talked.
First about America.
Then Europe.
Then war.
Then politics.
Then the peculiar ways nations convinced themselves they were behaving rationally.
The young man had the unsettling habit of saying things Jack had spent years thinking but had never heard another person articulate.
At one point, another patron wandered over and began loudly announcing how comforting it was to see soldiers around.
Jack looked at the young man's white shirt.
His shorts.
His drink.
He looked nothing like a soldier.
The young man raised one eyebrow.
Jack nearly choked on his whiskey.
“Americans,” the young man said quietly.
Jack grinned.
“German.”
“Unfortunately.”
They laughed.
It was nearly midnight when they finally parted.
Jack walked home through streets still warm from the day, feeling strangely light.
He did not know it then, but that was the last moment of the weekend when he would be able to pretend he was merely tired.
The next morning, Jack had breakfast with an old friend.
Old was not quite the right word.
They had known one another long enough that old had ceased to describe either the friendship or the men inside it.
Call him Thomas.
Thomas had once been the kind of man Jack worried about.
Thirty years earlier, Jack had watched him chase one business after another, then another, then another. Money. Property. Expansion. The next deal. The next horizon.
Jack had talked to him endlessly about what mattered.
About God.
About purpose.
About the strange emptiness that could hide inside success.
Jack had been patient.
Persistent.
Sometimes irritating.
He had been, in other words, exactly what a good friend is supposed to be.
And eventually, somehow, Thomas had listened.
Now Thomas was nearly sixty.
Married.
Established.
An elder.
A man other people leaned upon.
He was telling Jack about a trip they were planning—Spain, Greece, Portugal. They were considering selling nearly everything and moving abroad. Somewhere near the Mediterranean, perhaps. Somewhere they could spend their remaining years doing something that mattered.
Jack listened.
And then something inside him cracked.
Not loudly.
Not dramatically.
Just enough.
Because he suddenly understood that the man sitting across from him was no longer the man he had spent thirty years trying to save.
He was the man who had made it.
And Jack—
Jack wasn't sure what he was anymore.
He stirred his coffee.
Thomas kept talking.
Jack watched the sunlight move across the table.
Thirty years.
Thirty years of telling someone else to stand firm.
Thirty years of being the rock.
The lighthouse.
The man who knew which direction was north.
And suddenly Jack wondered whether he had spent so much time holding everyone else upright that he had forgotten how to stand.
There are failures that arrive like explosions.
And there are failures that arrive like gravity.
You don't notice them happening.
You simply discover one morning that everything has become heavier.
Jack looked at his friend and thought:
I am tired.
Not physically.
Something deeper.
Something he had no vocabulary for.
He wanted to tell Thomas.
He wanted to say everything.
The uncertainty.
The fear.
The private judgments.
The horrible suspicion that perhaps he had given away pieces of himself so gradually that there was no longer enough left to assemble.
But he couldn't.
Because Thomas had fought too hard to become this man.
What kind of friend reaches for someone who has only just learned to swim?
So Jack smiled.
“You two are doing wonderfully,” he said.
Thomas looked at him.
It lasted perhaps half a second.
But thirty years of friendship is a peculiar instrument. You learn to hear things other people cannot.
Thomas saw it.
The exhaustion behind the smile.
The thing Jack had not said.
The invisible wound.
He didn't ask.
He simply lowered his coffee.
“Hey,” Thomas said.
Jack looked up.
“Whatever this is...”
A pause.
”...don't worry.”
Jack smiled faintly.
Thomas leaned back.
“It'll be fine.”
That was all.
Four words.
Nothing theological.
Nothing profound.
No argument.
No evidence.
No miracle.
Just four words from a man who had once needed Jack to tell him that everything would be fine.
And Jack suddenly felt something enormous shift inside him.
He looked at Thomas.
For the first time in thirty years, Jack understood something he had somehow missed.
Perhaps people were not rescued in the order we imagined.
Perhaps strength was not a possession.
Perhaps it moved.
Passed.
Changed hands.
Perhaps the things we gave away were not lost at all.
They simply traveled.
Jack looked down at his coffee.
The dark surface trembled slightly.
He thought about fire.
A spark leaping from one piece of wood to another.
The first flame burning itself nearly empty so that the second could live.
And then the second carrying the fire somewhere neither could have reached alone.
A single sentence could do that.
A sentence could become a spark.
A spark could become a fire.
A fire could become a star.
And stars, given enough time, made worlds.
Jack looked at the man across from him.
The pupil had become the teacher.
The thought was almost funny.
He nearly laughed.
Instead, his eyes filled.
Thomas noticed.
Of course he noticed.
He said nothing.
He didn't need to.
Outside, the morning was becoming brighter.
People were beginning their days.
Cars passed.
Doors opened.
Somewhere, a dog barked at absolutely nothing.
The world continued with its usual indifference.
Jack sat very still.
He had spent his life believing that faith meant knowing where the road went.
Perhaps faith meant walking when you couldn't see it.
Perhaps the journey had never been what he thought.
Perhaps the uncertainty wasn't proof that everything was falling apart.
Perhaps uncertainty was simply the landscape through which the next part of the story had to be reached.
He looked again at Thomas.
His old friend.
His former pupil.
His unexpected anchor.
And for the first time in months, Jack allowed himself not to know what happened next.
He discovered, to his surprise, that he could breathe.
The universe had not answered him.
Nothing had been fixed.
No future had been revealed.
But something had changed.
And sometimes that was enough.
Jack stood.
Thomas stood with him.
They embraced briefly—the awkward, masculine approximation of thirty years of affection—and then separated.
“See you soon,” Thomas said.
Jack nodded.
He believed him.
Outside, the morning waited.
And Jack walked into it.
Not as the rock.
Not as the lighthouse.
Not as the man who knew the way.
Just as a man.
And, for the first time in a very long time, that felt like enough.
IMG_2786.HEIC //:everythinggoneisnotforgottenbiogenesisbeingwhatitis
from
Talk to Fa
These songs hit me in different parts of my travels. Go ahead and listen if you want to tag along with me.
from hypocritepoet
Go forth into the day And make it yours. Hollow it out, live there wholly.
Celebrate being such a light That if cut, you would shine!
Be the bread And the knife,
The goblet And the wine.

2024-09-16 21:30:21
from hypocritepoet
For peace without, first find peace within

—
He Didn’t get the message that was sent,
He received the message he looked for.
Instead of listening to the whisper, that constant
voice from the great beyond.
Or maybe it was the message sent,
In that case then, he heard the message as intended.
Garden to garden unseen, but known.

A zine chronicling the Conquering the Barbarian Altanis D&D campaign.
This issue includes sessions 120, and 121.
Adventurers return to civilisation, at last!
You can download the issue here.
Overlord's Annals zine is available as part of the Ever & Anon APA, issue 15:

#Zine
from Blog of Sand
Inbetweeners Part 13- The Beeple
The Beeple is short for Bee People, and they were a spontaneous idea that ended up becoming the cornerstone of the campaign. To understand their inception you must first understand Domilia. She entered the group a little later than the other players, I think right after the Desecrated Temple battle. She was an eleven cleric, beautiful and powerful, follower of Chauntea and a typical do gooder. She wanted to slay evil and help the innocent. Her parents were killed by the Cult of the Dragon, so that was some background motivation that we will deal with later. I believe she herself as also killed by the Cult of the Dragon, but brought back by the Interloper. The other members of the group were a goblin and human circus performing duo, a fox person, a hobgoblin samurai and a half orc druid, so she kind of stuck out. However, she was very useful when diplomacy was necessary.
One issue with Domilia's character as far as group dynamics go is that she was very suspicious of the Interloper or any of his “gifts.” She preferred to rely on her own powers, so it was more difficult to reward her. However, before she died, there was a village Domilia was looking after. They were facing a terrible plague, and without her, their prospects were grim. For her first “reward”, she asked the Interloper to heal the villagers. He infused a nearby beehive with Far Realm energy, and the bees left and one stung every member of the village. Almost immediately, their symptoms began abating. More than that, the villagers had newfound energy, far beyond that of a normal human. After a few weeks, when the players were able to visit the village, they discover it has been entirely reorganized. The villagers are far more efficient, and are now living communally and dramatically expanding their industries and economic output. However, some peculiar things start to crop up. Occasionally they buzz while speaking, and the children seem to be growing antennae. Furthermore, one room that is heavily guarded in the village seems to have children emerging from it at a far faster rate than a normal village could reproduce. Still, the people were happy, healthy and incredibly grateful. If anything, these transformation made them more altruistic.
Some time later though, issues arose. The people continued transforming, becoming more bee like. This attracted the attention of nearby elves, who viewed this as an abomination against nature and felt the only option was to eradicate the village-hive. The players were called in to intervene, the Interloper could create a temporary portal to this area— so this is the first real digression from “the rooms” portion of the campaign. The players were mixed as to how to handle the elves that wanted to wipe out the villagers. Uzo wanted to simply kill them, but Domilia, herself an elf, wanted to find a peaceful solution rather than do battle with rangers and druids who would otherwise be on the same side. I forget exactly what conclusion they came to, I think they intimidated the “naturalists” into temporarily retreating, buying them an hour to prepare for an attack. I figured they would set traps and it could be a sort of siege type session, but the players had other ideas. The portal to the apiary village was high in the sky, an error by the interloper. They had the Beeple form a chain to let people climb up into it and using the amulets were able to evacuate the entire village, queen included, into the Grey Room. I hadn't expected this but it was a delightful surprise. By the time the Naturalists arrived, the village was abandon and they figured the issue was resolved. The Beeple Queen who had developed at this point was large, so moving her was a logistical challenge the players had to solve. The question was, what to do with the entire Beeple hive now? They had hundreds of members, and while the Interloper could freely expand or retract the size of the Grey Room, it wasn't exactly a hospitable environment in the long term.
Fortunately, the players had recently discovered a new room that branched off from this room- The Sad Giant's hut. A solitary, depressed giant lived in a massive hut on a lonely mountain. It was remote, had plenty of land and resources, and was the perfect place to establish a new hive. The Giant was too depressed to care, so the Beeple set to building a new society on the mountain top, safe from any threats. From here, the Beeple exploded in population. Refugees from the players various adventures, people they rescued, etc, joined the hive and it grew. The Giant himself was eventually indoctrinated into the hive. From here on out the Beeple became an important fixture in the story, and an alternate “home base” for the players. Domilia and Rotlog in particular bonded with the hive.
Later, the hive would be threatened by the players' enemies, showing that it was a vulnerability for them as well as an asset. They relocate to Sigil at some point under the Lady of Pain's protection. Ultimately the Beeple Queen ascends to godhood when Domilia is granted an unbounded wish by the Interloper. From there, their relevance to the plot really explodes. I'll probably do an entire post on the Beeple Queen later on down the line. Here were some early statblocks for the first Bee People, before the hive grew in size and complexity:
Villager-Bee Worker
AC: 12 HP: 13 STR: 10, DEX: 14 CON: 10 INT/WIS/CHA 8-14 (varies) EXP: 100
Attack: Sting +4 to hit, 1d6 + 2 damage. Con DC 11 or take 3d6 poison damage. Paralysis occurs if 0 HP reached.
Villager-Bee Soldier
AC: 15 HP: 44 Speed: 30 ft/30 ft fly STR: 14, DEX: 16, CON14, INT/WIS/CHA (varies) EXP: 450
Attack: 2 claws (1d6 + 2 each), 1 Sting (1d8 + 4 damage) (all +6 to hit) Con DC 13 or take 6d6 posion damage. Paralysis if 0 HP hit.
Acid Spittle Targets make reflex save DC 13 or take 6d6 acid damage. Recharge 3
Villager-Bee Queen
AC: 10 HP: 250 Speed: 10 ft EXP: 1800
Con Save +10, Ref Save -4, Wis Save +9
STR: 10, DEX: 2, CON: 20, INT: 16, WIS 18, CHA: 14
Abilities: Telepathy, immune to charm and mind influencing effects, can coordinate all other villagers.
Attack: Kinesis 2d6 x 5 thrown objects +7 to hit
Dominate: Wis DC 14: Failure and Queen has mind control over target. Gets another save every time they take damage or the queen is incapacitated.
Sacrifice: Can trigger up to 3 workers or soldiers in the vicinity to self-destruct. Players must make Ref DC 14 save, failure and they take 3d6 per worker and 6d6 per soldier. 15 foot radius.
I moved away from them literally being just Bee People and into something much more. Ultimately, the hive became a mix of actual Bee People born into the hive who resembled humanoid bees and a mixture of other races that chose to live in the hive because of its safety and prosperity. Eventually, they took on the name “The Harmonium” and held altruism and prosperity as their ultimate tenants. They created “meat honey”, a delicious compound made from them consuming various local flora and fauna and producing a honey that had all the nutrients a being required to survive. This was their first major product that they began trading with, actually setting up a stand at the Spider Lady's shop in the market. Right before the Protectors of the Weave discovered the Interloper's location, there were supply lines regularly running through the Grey room.
The Beeple represent how improv can grow into a full blown major narrative arc in a free form RPG format. I never intended to have the Bee People be part of the story, but once they were present the story coalesced around them.
from
Shad0w's Echos
#nsfw #Aiesha

Aiesha decided to go walking. Not for fitness, but to find places in her city that aligned with her new purpose. She wanted to indulge in some nighttime adventures. Exposed. But first, she needed to see where she could go for her new perverted hobby.
On the weekends, Aiesha would go out in a sundress or other minimalist clothing. Pretending to be naked, imagining the stares. She would have her headphones in, playing her porn audio, moving among people as if her actions were perfectly normal.
Her eyes were on a swivel, scanning for places to sit, locations away from the main footpath, and areas that remained open after hours. She was on a mission to find the perfect spots to live out her fantasies. Then it dawned on her—maybe parks weren’t the best option. What about apartments? Places where you’re more likely to see people at any time of day? Spaces that were easier to access at all hours and drew less suspicion.
So she turned her attention to apartments, but with a twist. She decided to incorporate some exposure on these scouting trips. Even though they were in the early evenings after work, she still wanted to have a short thrill.
She decided to get a pair of brown yoga pants, cut out the crotch, and wear a dark-colored shirt that barely covered her pussy. She wanted to look like she belonged there (as though she lived there) and experience the thrill of having her pussy exposed at all times. More risky than a sundress, more original, and closer to her true nature.
The dark colors matched her skin tone and concealed the fact that her pussy was essentially out in the open. The shirts lifted occasionally as she felt a noticeable breeze waft over her navel. She didn’t try to cover up or hide. No one was around when it happened, really, and hardly anyone paid much attention to her. The dark colors, glasses, and generally homely appearance created a stealth mode for her. But her pussy was throbbing.
It was an extremely satisfying and arousing sensation. She got so wet that she had to sit on a towel in her car, because she was leaving wet spots while driving through traffic. Sitting on park benches and other common areas gave her a quiet thrill, knowing that in just a few minutes she would be “marking her territory” as she scrolled porn in public after walking for a few miles. She would slowly part her legs, let the breeze caress her lips, and sit there, fully aroused, letting her pussy leak through the hole in her crotch and onto the bench, daring anyone to notice. They never did.
It felt great to look like a normal, everyday woman, when in fact, she was scouting the entire city for places to get naked in public while listening to porn.
Perversion was giving her so much purpose.
Over time, she normalized exposing her pussy. The only time she covered herself completely was at work, and even then, that was becoming a problem.
She would squeeze her legs together. She would take breaks more often. She would scroll through porn idly on her phone at her desk, brazenly. She had a closed office so all of this was surprisingly easy. No one none noticed a thing. All the while, she squirmed in her clothes, rested her hand between her legs in between meetings and phone calls, and wished her pussy was truly free.
“I'm so far gone, I love it,” Aiesha thought to herself one day.
After about a month of her 'pussy-out' activities, she was ready for the next step. She found the apartment complex that was perfect for her first true public nudity outing.
Before she started her adventure, she decided to do something she had not done in months. She was going to do her makeup. Her hair was natural and curly; there was little to do there, as it was healthy, well-nourished, and dandruff-free. She had a basic skincare routine, always soft and glowing. But she decided to add a touch of spice to make the evening out special: just a little bit of lip gloss, some light blush, a hint of eyeliner, and a flick of her favorite fragrance.
Aiesha looked at her naked body one more time before she put on her outfit for the night: a burgundy fitted shirt, a black cardigan, a pair of Converse sneakers, nothing else. The fitted shirt was exactly as described—it barely covered her hips, leaving just enough fabric to hide her pussy, barely an inch. The cardigan served as a way to conceal her state of undress from the back and provided a pinch of modesty if she truly needed it. She was essentially going out bottomless in public.
This was her first night out after all that. Her grand plan was to gradually normalize public exposure and continue escalating as long as it felt good. Right now, her pussy was buzzing and throbbing almost uncontrollably. The thought of leaving her house practically bottomless gave her butterflies. She was experiencing a full-body high of excitement, arousal, anticipation, and peace.
She wasn't going to bring any backup clothing.
As she grabbed her car keys, she took a look at herself one more time in the mirror. She loved the look. She gave herself a full body hug, smiled, and stepped out in the hallway locking her door. Her heart pounding. Blood rushing in her ears.
Even though it was almost midnight on a Wednesday, there was still some chance of encountering someone. She didn't close the cardigan. She let it flow open like a cape, like she was a superwoman, feeling her inner thighs get wet and sticky with her arousal. Her body spray masked the gentle waft of her womanly musk. The weather was fair, not too hot, not too cold. She decided to take the stairs, gliding down from her 3rd floor to the parking level. Taking the long way around to get to her car, she tested the waters and imagined what it would feel like to be truly exposed at her flashing destination.
When she got to her car, she took off the cardigan and folded it in a compact square. She loved the idea of leaking everywhere, but she was going to protect her leather seats. She paid good money for this used car and she was proud of it. As her bare ass settled in the seat, she parted her legs slightly and started touching herself. Her porn playlist started. Sexual moans blending in with the rumble of the engine. She closed her eyes and took a deep breath taking in the sounds and the sensations of her public exposure.
With her eyes closed, she took a deep breath and reached for her clit. She spoke her mantra for the night. Planned for this exact moment. She cooed as she rubbed her pussy.
“This is normal,” she said over and over. She said it 10 times, then opened her eyes hazy with arousal, put the car in gear and drove to her destination. This was the beginning of her first night out.
from
Roscoe's Quick Notes

Oklahoma Sooners vs UTEP Miners, tonight. I'll tune in to 600 AM ESPN El Paso by 6:00 PM CDT to catch the full Pregame Show, ahead of the scheduled 7:00 Opening Kickoff, then the radio call of tonight's college football game.
And the adventure continues.
from
M.A.G. blog, signed by Lydia
Lydia's Weekly Lifestyle blog is for today's African girl, so no subject is taboo. My purpose is to share things that may interest today's African girl.
Crocs in the Boardroom? The Accra Corporate Girl Said Yes!
Let’s be honest: there was a time when Crocs were strictly for quick errands, hospital shifts, beach trips, or that “I’m not leaving the house for anything serious” mood. But fashion has officially changed the rules, and the Accra corporate girl is ready to clock in—with comfort and style.
Yes, sis. Crocs can enter the corporate conversation.
The secret? Styling them intentionally.
The Corporate Crocs Formula: Forget the loud, overly decorated pairs for a moment. For the office, think neutral shades, sleek silhouettes, and elevated styling. Black, cream, beige, brown, navy, and even muted pastels can blend beautifully into a corporate wardrobe.
Keep the Rest of the Outfit Polished: Crocs are already making a statement, so let the rest of your outfit say, “Yes, I planned this.” Add a structured handbag, neat hair, simple jewellery, and a clean, well-tailored outfit.
The goal is not to look like you forgot your office shoes at home. The goal is to look like you knew exactly what you were doing.
Jibbitz? Office Appropriate Edition: Personalising your Crocs can be fun, but maybe don’t turn your shoes into a full amusement park before your Monday morning presentation. Choose a few stylish charms—minimal, chic, and relevant to your personality.
Remember: corporate, but make it fun.
Who is Diane von Fürstenberg to be awarded the 2026 Couture Council Award from the Museum at FIT (Fashion Institute of Technology). Born Diane Simone Michele Halfin in Belgium in 1946 (she will be 80 in December), she is best known for her wrap dress.
After finishing a strictly non-fashion schooling, she worked as an assistant to fashion photographer's agent Albert Koski in Paris, then moved to Italy to apprentice with the textile manufacturer Angelo Ferretti, where she learned about cut, color and fabric. Here she designed her first wrap tops and skirts as separates, and after seeing a customer wearing the pieces together, Fürstenberg converted the design to a one-piece dress. It is included in the collection of the Costume Institute of the Metropolitan Museum of Art.
She opted to first advertise the wrap dress in Women's Wear Daily in 1974, and included the tagline: “Feel like a woman, wear a dress!” Soon after the launch, 25,000 dresses were selling each week; one million dresses had been sold by 1976. After the success of the wrap dress, von Fürstenberg was featured on the cover of Newsweek magazine in 1976. The accompanying article declared her “the most marketable woman since Coco Chanel.”
Fürstenberg relaunched her company in 1997, and reintroduced the wrap dress, which gained popularity with a new generation of women.
Her fashion company, Diane von Furstenberg (DvF), is available in over 70 countries and 45 free-standing shops worldwide, with the company's headquarters and flagship boutique located in Manhattan's Meatpacking District.
Von Fürstenberg at the 2008 New York Fashion Week
Are you backing up? Yes? In the cloud? Your phone(s)? And your laptop or Ipad? I often see whatsapp postings like: lost all my data, repeat all messages, lost all my numbers etc. So not everyone is doing the right thing. Personally I do write phone numbers of those who are really dear to me on an old fashioned piece of paper. And I do small size prints of pictures of very memorial people and events, I don't trust that cloud too much and I don't trust myself too much. I adore an Accra painter, Nii Korley and have bought some of his paintings to adorn my walls.
Recently he contacted me, he‘d lost all the pictures of his paintings, his life's work. I sent back a few things he had sent to me earlier and I got a warm so grateful for giving me something important to take me back my studio of creativity. I replied: I'll find some more and got thank you so much for your sacrifice despite your busy schedule. The man is obviously in pain and now contacting anyone who might have pictures of his work. I know a TV program creator. She’s originated things like Ghana's Most Beautiful and many other well known programs. Because I have a few very smart computer friends she came to me, her hard disc had crashed, could I get it repaired? We couldn't. She’d lost 3 month of recordings. And I asked a fashion model for some pictures of her previous catwalk shows. Lost my phone, she answered. Backing up?

Package leaflet / Patient information leaflet (PIL) / package insert / drug facts label / package insert. Most of us don't even know the word for this. It’s that folded paper with fine print in the box of medicines you bought. And the majority of us don't read it anyway. Wrong. Let’s say you have a headache and have decided to take paracetamol. It’s an over-the-counter drug, OTC, so you don't need a prescription. Next to pharmacies, which are supposed to always have a qualified pharmacist present to always advise you about the drug you buy and the ailment you have, ordinary chemical sellers are also allowed to sell it.
So much blah-blah text for simple paracetamol? Yes. If you would read that “PIL” (Patient information leaflet), you would learn that the maximum you can take is maximum one 1000 mg tablet per minimum 4 hours, and not more than 4000 mg per day. And that it can make you vomit, give stomach upset, rash, itching, swelling of face and lips, and dizziness.
Here’s the interesting part: you had a headache, but now you have itching and a swollen face as well, so you rush back to the pharmacy, for another pill (and more money spent). Whilst stopping the paracetamol would also have done the trick. So read the PIL and recognize a side effect as a side effect, rather than a strange disease. And if you take more than that 4000 mg? It may be toxic to your liver, cause liver failure, and even death. Chemical seller did not tell you? He just sells PILS?

Lunch at Elmina Castle. This is on the World Heritage list (something passed down from past generations, including traditions, culture, property, and values) of UNESCO, meaning the United Nations Educational, Scientific and Cultural Organization. It draws a fair crowd of tourists, including busloads of school children. Unfortunately, often the bus leaves Accra late and the road currently is very bad for a big part, so once arrived late at the castle, the kids can take a selfie and then the journey goes back home. Pity, it is worth a visit and with the guides one gets a better understanding of Ghana’s history.
A worthwhile recent addition is the café, Anomansa Restaurant. After the visit, one can take a decent jollof, and the spring rolls are crackling fresh, at reasonable prices. Service is prompt. Seating inside, quiet, or a bit up, outside with a splendid look over Elmina’s fishing harbour, which in itself is worth a UNESCO World Heritage nomination.
And Ghana has many places worth visiting, for the locals and for the foreign tourists. Shame that mostly the hotel service is poor and not up to the international standards the tourists expect.

from onasixpence
from hypocritepoet
rambling
The water's running. Need to remember to turn it off so I don't flood the yard. The yard. Esh. I never did get momentum to turn it into anything other than a haven for weeds.
Headaches back this morning. Water. Need water. High quality H20.
Ants are back too. Defeated in the kitchen. Defeated in the living room. Defeated in the bathroom. Defeated in the studios.
Now... the art room. Zero chemicals... just takes time. Need to plan for the spring. Maybe borax/sugar traps outside.
Maybe move away from hell.

–
Meeting last night. Eeesh. Part of it was my dark mood. But a bigger part was the teaching. I just tell myself, 'I chose this' and laugh. What's strange is, I aren't rilly wehry'd abert me. It's everyone else. My friends. Then again, maybe they're fine and i'm just insane.
Uh. don't like that word. It's almost a curse word. Unsettled? Imbalanced? Nuts?

Maybe I'm just not thinking positively enough. Getting ready for art shows is always stressful and physically demanding. Ng cut the end of her finger off yesterday trimming a print.
“Should I go get it sutured?”
I laughed. I've cut the ends or side of my own digits off a dozen times over the years. Sometimes cleanly, once or twice like a badger chewed on it. And I suppose a surgeon could sew that flap back on. But what they'd more likely do is trim off the flap and bandage it.
I never bothered with the hospital. I just bandage it up and nurse it until the wound closes or the flap breaks free.
That which does not kill you, teaches you to be more careful with an x-acto blade.
At least it was sharp.

Bad news from the mechanic on Van. Looks like I'll be replacing that fuel pump myself. No way I'm shelling out more than my parents paid for their first home for a six hour job. Sheesh.
How come everyone in the universe is quadrupling their prices while my clients are asking me to lower mine?
Money. a satanic construct to allow the powerful to manipulate the stupid.
Interesting conversation last night about Rebekah (from the Bible). Genesis 24:1-67 is her account.
I love how she introduces herself when asked “who are you?”
“I am the daughter of Bethuel the son of Milcah, whom she bore to Nahor.”
Dad and grandparents, that's who I am. Smart. For a young woman who hasn't yet made a name for herself, but also establishes 'i've got people'. So not just social, there's some security as well.
Prosaically it's nice too: sort of archaic as opposed to way we speak now, 'Oh, hi, I'm Jack.'
In the account, she's praised for her hardworking-ness, her beauty and her obedience to God.
From modern eyes, it's a weird account. She's basically sold into a marriage. Which is kind of distasteful from our western POV. Where's the romance? Where's the falling in love? The 'I’m just a girl, standing in front of a boy, asking him to love her.'?
Things were different.
Right? We're not sold into marriage any more? Women are not assets, ornaments, baubles or trade devices. According to 1 Peter 5:8 at least, their supposed to be considered superior in many ways.
I'm sure good parents would love to have a say in choosing a mate for their children. Rebekah's dad, we will find out later, was a bit of a scoundrel when it came to marrying off Rebekah's younger sisters.
It was a good study of the material. but the crowd just wasn't there. There were HUGE opportunities to discuss the importance and power of cooperation and respect. But mostly, we just talked about watering camels.
Yes, yes, it's an interesting point that she hauled up a couple of hundred gallons of water. She was clearly a very hard-working young woman.
But her willingness to follow what appeared to be God's direction was way more impressive. To leave her family and comfort (well, relative comfort) and join a whole new team... impressive.
And it worked out well. But she couldn't have known that.
Except that it was God's will.
Sometimes that's easy. Do God's will and it will work out.
Sometimes... it would be easier to walk over molten glass.
Sometimes you feel like Sisyphus.
—
But Rebekah. She was a swell gal. She respected others. If there's currency, real currency... it's respect and love.
—
Slept well. Unsettling dreams. Someone was angry at me and someone else chased. Someone was calling me a psycho.
Don't like this format of oldest posts at the end of the blog. A lot of unnecessary clicking to get to the end of the line. I was going to abandon this and move my energy else where. But I need somehere I can just blah blah blah and then pull from this for more sanitized presentation.
Let's switch back.

-
Maybe bring back the diary format. What the hell. Why not.
The world is a big place. Wherever you are, dear reader, hope your day is filled with joy and gladness. Even if the sun isn't quite as bright as it could be, you can always find happiness in your heart.
Like Joe Dirt says, “you can't have no in your heart.”

I better get to work. I could sit here all day long rambling away.
But you know? this helps. talking to you. I was pretty dour an hour ago... now? Feeling positively springy... sometimes you just got to exorcise a little.

—
It has been a while...
Apparently it takes a nationally watched murder trial, two deadlock notes, a disputed holdout juror, and seven days of deliberations to drag me back to the keyboard.
Not exactly the triumphant return I had planned.
As of this writing (9/4/26), the jury in Lindsay Clancy’s murder trial is entering its seventh day without a unanimous verdict. Deliberations began August 27 in Plymouth Superior Court after nearly six weeks of testimony before Judge William Sullivan. The panel — nine women and three men — has already told the court twice that it cannot agree. Defense attorney Kevin Reddington has publicly described the split as 11–1 and asked the judge to remove a juror he says “spurned the instructions” on reasonable doubt. The judge declined Thursday. An inquiry of that juror was expected Friday morning. A mistrial is possible. A verdict is also possible. Neither has arrived.
That is the news.
Here is what is not in dispute:
On January 24, 2023, in a house in Duxbury, Massachusetts, Cora Clancy, five years old; Dawson Clancy, three years old; and Callan Clancy, eight months old, were strangled with exercise bands. Lindsay Clancy does not deny causing their deaths. Afterward she cut herself and jumped from a second-story window. She survived. She is now paralyzed from the waist down and has been held at Tewksbury Hospital. The children did not survive. Callan died days later. The strangulation counts were later dropped as redundant with the murder charges. The trial is about the three murders.
The legal question before the jury is not whether the children are dead. It is whether Clancy was criminally responsible when she killed them. Massachusetts law allows a finding of not guilty by reason of lack of criminal responsibility if a mental disease or defect left her unable to appreciate the wrongfulness of her conduct or unable to conform it to the law. The defense says postpartum psychosis — and a disastrous course of psychiatric treatment — did exactly that. Prosecutors say she planned it: she sent her husband, Patrick, out for takeout and medication, then used the window of time. A first-degree murder conviction carries life without parole. A finding of no criminal responsibility would not send her home. It would ordinarily mean commitment to a state psychiatric facility, subject to review. Those are the stakes in the room. And before someone adjusts their glasses, clears their throat, opens Outlook, and begins composing an email titled Actually, Inkari… Yes.
I know!
The jury is not sitting in a room debating whether murdering children is morally acceptable. They are answering a specific and difficult legal question about criminal responsibility under Massachusetts law. Thank you, imaginary commenter.
You may lower your hand now. Because I am talking about something larger than twelve jurors in Plymouth. I am talking about us. I am talking about a culture so terrified of making a moral judgment that every clear sentence now requires seventeen disclaimers, three diagnoses, six specialists, a flowchart, a podcast miniseries, and a laminated permission slip before anyone is allowed to say:
There.
I typed it.
The ceiling did not collapse.
The internet probably survived.
You will too.
Remember their names Cora was five.
Dawson was three.
Callan was eight months old. Remember those names. Because if we are going to spend weeks talking about Lindsay Clancy’s mind, Lindsay Clancy’s medications, Lindsay Clancy’s treatment, Lindsay Clancy’s suffering, Lindsay Clancy’s diagnosis, Lindsay Clancy’s legal responsibility, Lindsay Clancy’s doctors, and Lindsay Clancy’s psychiatric history, perhaps somewhere in all that sophisticated discussion we could remember one inconvenient detail: There were three other human beings in that house. Three children.
Three victims.
Three little people who depended entirely on the adults around them to keep them safe. And they are dead.
We collect explanations like coupons Somewhere along the way, our culture developed a peculiar allergy to moral clarity. We love explanations.
We collect them like coupons. Trauma.
Mental illness.
Childhood.
Medication.
Hormones.
Stress.
Environment.
Systems.
Diagnosis. Every one of those things can matter.
Some of them matter enormously here. Nobody needs to pretend Lindsay Clancy was mentally well. Her struggles are not a last-minute courtroom invention. The prosecution and defense disagree over her condition and what it did to her criminal responsibility. Serious concerns about her mental health and psychiatric treatment are part of the established history of this case. Mental illness is real. Postpartum psychosis is real. People can become profoundly disconnected from reality. Psychiatric care can fail. Doctors can make mistakes. Medication can be complicated. Families can miss warning signs. Systems built to catch people before catastrophe can fail spectacularly. I am not interested in pretending otherwise. But can we please remember that Lindsay was not the only person hurting? Imagine that.
Apparently this is the revolutionary contribution Inkari has returned from hiatus to provide. Yes.
Lindsay was hurting mentally.
We know.
We have discussed it.
Experts have testified about it.
Lawyers have argued about it.
News programs have dissected it.
Millions of strangers have debated it. Her suffering has received articles, interviews, court days, expert analysis, and endless commentary. Now here is my apparently outrageous question: Has anybody stopped long enough to think about how the children were hurting? Cora.
Dawson.
Callan. The conversation keeps orbiting the suffering of the adult who killed them while the children she killed are slowly pushed toward the edge of their own story. They become “the three children.”
“The victims.”
“The Clancy children.”
A sentence halfway down an article before we return to psychiatric medications. No. They had names.
They had bodies.
They could experience pain.
They depended on their mother.
They were completely vulnerable to the adults responsible for protecting them.
They were the ones physically harmed.
They were the ones whose lives ended.
They were the ones who never got to sit in a courtroom and explain what happened to them. And somehow we have become so sophisticated in our compassion that we are in danger of compassioning the victims straight out of their own murder case.
The question underneath the case Does mental illness suddenly erase a person’s responsibility not to kill another human being? If your answer is simply yes, with no qualification and no further thought required, then I need you to understand the size of the thing you just said. Mental illness can affect judgment.
It can distort perception.
It can interfere with someone’s ability to distinguish reality from delusion.
Severe psychiatric illness can affect legal culpability. And yes — there are circumstances under American law where a person can commit a horrific act and nevertheless be found not criminally responsible because of their mental state. That legal concept exists for a reason. Fine.
Take it seriously. But stop turning that legal question into a moral magic trick where three children disappear beneath the tablecloth. Their lives mattered.
Their suffering mattered.
What happened to them mattered.
They were hurting too. Except they don’t get psychiatrists.
They don’t get attorneys.
They don’t get expert witnesses.
They don’t get sympathetic profiles explaining the complexities surrounding that night.
They don’t get years afterward to process what happened.
They don’t get another morning. So perhaps, for five minutes, we could let them occupy the center of the conversation. Because somewhere between understanding why someone did something and deciding what that means, America appears to have driven the family minivan directly through the guardrail. Explanation became exoneration.
Context became absolution.
Compassion became an excuse to mumble when we should speak plainly.
And nuance, once a useful tool for understanding complicated things, has been promoted to Supreme Moral Emperor of Everything. Say that an action was evil and someone immediately assumes you believe mental illness is fictional.
Acknowledge mental illness and somebody else assumes you have declared the action morally neutral.
Express compassion for the perpetrator and you are accused of forgetting the victims.
Demand justice for the victims and someone concludes you have no compassion for the mentally ill. Apparently the human brain is now capable of holding precisely one thought at a time. Very advanced species we have become.
Two things can be true Lindsay Clancy may have been profoundly mentally ill.
And killing Cora, Dawson, and Callan was wrong. The healthcare system may have failed her.
And three children were still killed. Her psychiatric condition matters when determining criminal responsibility.
And their deaths do not become less horrific because her mind may have been severely disordered. We can investigate failures in her treatment. We should.
We can ask whether her doctors recognized what was happening. We should.
We can study postpartum mental illness more seriously. We absolutely should.
We can build better systems for mothers in psychiatric emergency. Please, for the love of all things sane, we should. And while doing every one of those things, we can maintain the apparently endangered belief that parents possess a responsibility not to kill their children. These thoughts do not cancel each other out.
They are not mortal enemies.
They can sit at the same table. Compassion matters.
Justice matters.
Mental health matters.
Personal responsibility matters.
Context matters.
Right and wrong still exist.
Humans are complicated.
Morality does not therefore evaporate. That distinction matters because mental illness is not imaginary.
But neither is morality. And I am deeply uncomfortable with a culture increasingly convinced that acknowledging one requires dismantling the other. Because where exactly does that road end? If every explanation eventually becomes an excuse, accountability becomes impossible. There will always be a reason. Always. Trauma somewhere. A wound. A fear. An ideology. A diagnosis. A childhood. A chemical. An influence. A circumstance. A desire. A pressure. A biological process. Human beings do not commit wrongdoing inside sterile laboratory vacuums.
Every sinner has a biography.
That has never meant sin does not exist.
Scripture already knew this tension Christianity, inconveniently for modern sensibilities, has understood this for a long time. Scripture does not present humanity as a collection of cartoon villains twirling mustaches in dark alleyways. It presents people as broken. Wounded. Deceived. Tempted. Afraid. Angry. Sick. Selfish. Sometimes oppressed. Sometimes oppressing someone else. Sometimes victimized. Sometimes victimizing others. Frequently several of those things before breakfast. And yet Scripture never concludes: Well, everyone is complicated, so I suppose good and evil are canceled. Quite the opposite. “Woe to those who call evil good, and good evil;
Who substitute darkness for light and light for darkness;
Who substitute bitter for sweet and sweet for bitter!”
— Isaiah 5:20, NASB 1995 Grace means something because sin is real.
Mercy means something because judgment is real.
Forgiveness means something because there is actually something requiring forgiveness. You cannot preserve biblical compassion by deleting biblical accountability.
That is not mercy.
That is moral anesthesia. And America seems increasingly determined to sedate its conscience. Paul did not treat the moral law as a niche religious hobby. He said even those without the written Law still show it at work in them: “For when Gentiles who do not have the Law do instinctively the things of the Law, these, not having the Law, are a law to themselves, in that they show the work of the Law written in their hearts, their conscience bearing witness and their thoughts alternately accusing or else defending them.”
— Romans 2:14–15, NASB 1995 That is why the simplest sentence in this whole affair still rings. Not because a jury said it. Because conscience does. We are perfectly comfortable proclaiming MENTAL HEALTH MATTERS when mental illness is marketable. When it looks like anxiety beneath a weighted blanket. When it is depression expressed through a tasteful pastel infographic. When it is someone bravely admitting they are struggling while gentle piano music plays underneath. Good.
Have those conversations.
Please.
I mean that. Mental-health awareness matters. People should be able to ask for help without shame. But severe mental illness is not always photogenic. Sometimes it is terrifying. Sometimes someone loses contact with reality. Sometimes someone becomes dangerous to themselves. Sometimes someone becomes dangerous to other people. Sometimes people are harmed. Sometimes people die. If our compassion for mental illness evaporates the moment illness becomes frightening, then we never actually cared about severe mental illness.
We cared about branding. Listen carefully, because the opposite error is sitting directly across the aisle. Acknowledging severe mental illness does not require pretending actions lose all moral significance. We should be capable of saying:
“This person may have been extraordinarily sick.”
And:
“This should never have happened.”
Without our heads exploding. We should be able to investigate psychiatric failures without turning Cora, Dawson, and Callan into collateral damage in a policy argument.
We should be able to discuss postpartum psychosis seriously without allowing three children to become supporting characters in the story of the person who killed them.
We should be able to recognize diminished criminal responsibility where the law determines it exists without rewriting the underlying act into something harmless. That is not contradiction.
That is adulthood. Justice without mercy becomes brutality.
Mercy without truth becomes sentimentality.
Compassion without moral clarity eventually becomes cowardice.
Moral clarity without compassion becomes cruelty. We need all of them.
At the same time. Annoying, isn’t it?
Humans keep insisting on being complicated. Micah already refused the false choice: “He has told you, O man, what is good;
And what does the LORD require of you
But to do justice, to love kindness,
And to walk humbly with your God?”
— Micah 6:8, NASB 1995 Justice.
Kindness.
Humility.
Not one of those words devouring the other two.
One thing here is not complicated Three children should still be alive. Cora.
Five years old. Dawson.
Three years old. Callan.
Eight months old. Perhaps before we spend another day arguing over which ideological tribe gets custody of this tragedy, we could remember them. Not as evidence.
Not as Exhibit Whatever.
Not as symbols in a debate about maternal mental health.
Not as ammunition for whichever side of the internet woke up angry this morning. Children.
A little girl.
A little boy.
A baby.
Whatever comes from that courtroom, I hope we possess enough moral backbone to resist turning it into something it isn’t. A guilty verdict would not prove mental illness is fake.
A verdict finding her not criminally responsible would not make killing children morally acceptable.
A mistrial would not transform disagreement about a legal standard into disagreement about whether three children’s deaths were horrific. The jury has a difficult question.
They should answer it carefully.
That is their responsibility. The rest of us have another. Do not become so intoxicated with explanation that you forget explanation has limits. Understanding an action does not automatically sanctify it.
Diagnosing something does not baptize it.
Finding the wound does not resurrect the people injured by it.
Having compassion for someone’s broken mind does not require gouging out your moral compass and throwing it into the nearest river.
And caring deeply about mental illness does not require looking at three dead children and suddenly becoming frightened of the word wrong. “Deliver those who are being taken away to death,
And those who are staggering to slaughter, Oh hold them back.
If you say, ‘See, we did not know this,’
Does He not consider it who weighs the hearts?
And does He not know it who keeps your soul?
And will He not render to man according to his work?”
— Proverbs 24:11–12, NASB 1995 The children cannot be held back now.
That is the horror.
What remains is whether we will pretend we did not know what we were looking at.
Seven days and counting.
Take the law seriously.
Take psychiatric illness seriously.
Take postpartum psychosis seriously.
Investigate the doctors.
Investigate the medications.
Investigate the system.
Ask whether warning signs were missed.
Ask whether better intervention could have prevented this.
Ask every uncomfortable question available. Please ask them. Maybe answering those questions saves the next mother.
Maybe it saves the next child. But for the love of everything holy, stop acting as though complexity requires moral paralysis. Some actions can be understood and still condemned.
Someone can deserve compassion while the thing they did deserves judgment.
Someone’s suffering can matter without mattering more than the suffering of the people they harmed.
Mercy and justice can occupy the same room.
Mental illness and moral responsibility can exist in the same conversation. And sometimes the bravest sentence left in a culture drowning beneath qualifications is the simplest one: What happened was wrong. Lindsay was hurting.
Yes. So were they.
And they do not get to tell us about it. Three children should be alive.
No diagnosis changes that.
No verdict changes that.
No amount of nuance changes that. So before you remember the defendant’s diagnosis —
before you remember the lawyers —
before you remember the experts —
before you remember the arguments —
before you remember the holdout juror, the deadlock notes, the Friday inquiry, the possible mistrial — Remember their names. Cora.
Dawson.
Callan. Everything else comes after.
Yep, the classic one was: — inkari 🧵⚡
Sector Δ7
Data Recovered — Romans 1:20
Note on the record: As of Friday morning, September 4, 2026, there is still no verdict. The 11–1 figure is the defense’s characterization, not a court finding. A finding of no criminal responsibility would not equal walking free. The children’s names and ages follow the established public record of the case. Scripture quoted from the New American Standard Bible, 1995.
from Trollish Delver
With AI being the potential downfall of creativity, now more than ever we need to be making shit that AI just could never. All AI will ever give you is middle-of-the-road milquetoast rot. “Designers” out there are generating images and text of modules and calling it a day. And the more that happens, the more LLMs train on that data and you have a cycle of shite.
Weirdo jank is the way forward. AI can’t do weirdo jank. It has to make everything ‘just so’. “Oh but I want to play serious games where there’s mechanical stability and balance” – do you though? Or do you want to throw some dice and have a laugh coming up with nonsense with your friends? Ok, maybe you do want serious, and that’s ok, but I dunno – I think we need to start getting really strange with it. Cut your restraints. Go against convention. Don’t listen to the likes of Reddit who have 1000 reasons you shouldn’t do something. They’re mostly children. Stop talking yourself out of weird jank and embrace it.
Corpos hate you and they want everyone to be little automatons without a mind of their own. Roleplaying games can save us from that. Horrible little artpunk nonsense games that stop use from scrolling or buying a thing from an ad (likely AI generated). AI companies hate you because they want everyone to be smooth-brained idiots sloshing around in the slop bucket, drinking from the slop bucket. Original ideas are in danger.
“Oh but I’m not a game designer” – yes you are. If you have an idea, put it out there. Draw it in crayon and scan it. You don’t need to know stats and maths. It’s JANK. Let the act of creativity be one of rebellion against the robots and the suits.
Commission artists, if you can. If you can’t, hack up stock photos. Use old book illustrations. Draw some shit yourself – whatever you do will be leagues better than what the robots spill out of their rancid shafts. Limitation breeds creativity, and that’s the opposite of AI which seeks unlimited data, which just becomes a shit blancmange.
Make your nasty little jank game on a bit of tissue. Play it with strangers. They’ll probably have a lot of fun and you might make some friends. AI is not a friend.
Bathe the world in creative detritus and laugh.
Get my own jank on Patreon.
from Blog of Sand
White Whale of a Blog Update
I believe this is the 85th post on the Blog of Sand thus far. I will say the frequency of posting and amount of content most likely won't remain at this level... I'm more working through a backlog of ideas and content I've built up over the years.
That said, the Blog has surpassed the length of Moby Dick! By my calculation, Moby Dick is approximately 1,233,760 characters, and this blog currently has 1,469,670 characters. By far the largest contributing series to the bulk of this blog is the Starcraft Co. series. It is 25 posts long so far, with three more planned posts (more if I decide to break them up like I did post 23) and it accounts for approximately 41% of the bulk of the Blog at this point. However, once it is completed that percent will dwindle over time as new content gets posted. The Inbetweener Series is 12 posts long and accounts for about 12.5% of the blogs content, but I fully anticipate it to be the longest and richest post series in terms of the number of installments and amount of content before I'm done.
The next milestone I have targeted is beating the King James Bible in terms of character count. That may take quite a while. The text file I downloaded for it is 4,638,061, so I'm less than a 1/3 of the way there and will probably need to take some substantial breaks before then. We will see though, it's hard to predict post inspiration.
So coming down the line we have the following:
-The epic conclusion to Starcraft Co. -Continuing the Inbetweeners Series -A number of academic analyses I have planned -A few short stories -Experimental RPG systems -Math related posts -A liminal space series, inspired partially by The Backrooms -much much more...